The first Intel of the level is found upon breaching the north end sub-level area of the ship. Head inside the room where the drunken soldier emerges and quietly take out the two sleeping soldiers on the bunk. Afterwards, grab the Intel item sitting on the desk next to the computer.
The second and last Intel item of the level is found upon breaching the southern end sub-level of the ship. After taking out the four soldiers within the hallway, make your way over to the open freight room to the left. Take out the guards below and head down the stairs. You’ll find the Intel item sitting on the metal floor tile, next to the flood light. Act 1: Blackout
You’ll find the first Intel item towards the very beginning of the level. As you navigate along the following trail, head inside to the wooden shack to the left. Upon entering the shack, take out the two patrolling soldiers and grab the Intel item sitting on a crate to the right next to the television.
The next Intel item is found towards the latter half of the level upon breaching the powered out house on the hill. As you enter the building, head up the staircase and continue into the bathroom to your left. You’ll see the laptop sitting on a wooden crate in front of the toilet seat. Act 1: Charlie Don't Surf
Upon infiltrating the first enemy building of the level, head down the stairs and take out the approaching enemies in the following room. After the smoke clears, head inside the room to the left. You’ll find the Intel item sitting on the desk to the right.
As you first enter the city streets, head over to the North East portion of the map and head into to the second story building, just before the crossroad ahead. Once inside the second floor, head up the staircase to the second floor. The Intel item will be sitting on the third table to the right.
From the previous Intel, cross over to the other side of the area. Take out any approaching enemies and head up the staircase to the second building to the right. On the next floor, you’ll see the Intel item sitting on the table to the left of the television. Act 1: The Bog
The first Intel item is found towards the beginning of the level. Upon entering the dilapidated building, head up the stairs to the second floor. Along the hallway, have the set of soldiers blow out the first door to the right and head inside. As you enter, grab the Intel item sitting on the desk to the left.
The last Intel of the level item is found in the marketplace area midway through the level. With a keen eye it can be found behind the stack of boxes, a little bit before exiting the area. Act 1: The Hunted
Upon exiting the back of the farm house, proceed down the steps and head into the proceeding building (identifiable next to the soda machine). Inside, you’ll find the Intel item sitting on the table to the right.
The last Intel item of the level is found along the greenhouse area, midway through the level where you have to take out the helicopter with the stinger missiles. You’ll spot the Intel item outside the nearly destroyed building to the right of the green house, sitting on the table near some blue canisters. Act 1: War Pig
You’ll find the first Intel item of the level when you first enter the city streets area. Proceed uphill and enter the building to the right with the blown out wall. Head up the staircase and go into the first room to the left. Inside, you’ll find the Intel item sitting on the dresser.
From the previous Intel item, head back outside to the streets, and proceed into the cleaners directly across. Once inside, head towards the back of the room and continue up the staircase to the left. Upstairs, head into the bedroom towards the back of the hallway (first door to the right). Inside the room, you’ll find the second Intel of the level sitting on the bed.
Upon infiltrating the enemy building (with the two turret gunners in the window sill) head up the stairs and continue down the hall to the bedroom (overlooking where you entered). Sitting on the stack of mattresses, lies the last Intel item of the level. Act 1: Shock & Awe
Upon the helicopter drop off, follow the soldiers inside the building ahead. Continue up the stairs to the second floor head over to the right corner before the ledge. In between the two blue canisters lies the first Intel item of the level.
From the previous Intel, hop down from the ledge and trek over to the building directly across. Take out the approaching terrorists and head up the stairs to the next room. Hidden inside the closet of the room lies the last Intel item of the level. Act 2: Safehouse
The first Intel item is found towards the very beginning of the level. Making your way uphill to the village area, head into the first house you see to the right of the church building. Head up the stairs to the second floor. Past the bathroom, head inside the room directly ahead. As you enter the room turn left. You’ll find the first Intel item of the level sitting on shelf.
Proceeding further uphill, head into the pub overlooking the burning building below. From the main entrance, head over to the set of booths. You’ll find the last Intel item of the level sitting on the table belonging to the first booth to the left. Act 2: All Ghillied Up
The first Intel item is found towards the beginning of the level. When you approach the church building, take out the guard in the watchtower above, and head inside. Head towards the back of the church and climb up the ladder just past the exit door to the left. You’ll find the Intel along the floor of the watchtower, where you picked off the patrol guard.
The next Intel item is found midway through the level, where you find yourself navigating along the maze of freights. Eventually you’ll be advised to sneak past the group of guards situated between your exit path. Pick off the guards and proceed to the central area of the maze. Standing atop the set of canisters lies the second Intel item of the level.
You’ll find the last Intel item of is found as you reach the apartment complex towards the end of the level. Approach the complex, first taking out the patrol guard atop fire escape above. From there, continue to the complex and hike your way up the fire escape. When you reach the very top of the fire escape, head into the open room ahead. Inside you’ll see the Intel sitting on the table. Act 2: One Shot One Kill
The first Intel item of the level is found along your trail while assisting MacMillan to the helicopter evac point. As you exit the second apartment complex you encounter, draw your attention to the ladder leading up to the fire escape above. Climb to the very top of the fire escape and you should see the Intel item sitting at the ledge of the platform.
The last Intel item is found towards the end of the level. While waiting for the helicopter to arrive, head over to the southeast portion of the map. Once there you should see a closed door to the apartment building, ultimately where the Intel item lies. When the helicopter arrives, head back over to the building and the door should now be open. Head inside, grab the Intel and rush over to the allied helicopter to successfully end the level. Act 2: Sins of the Father
Found towards the very beginning of the level. After picking off the group of enemy soldiers, head into the ‘Pectopah Restaurant’ just past the gas station. Inside head left and grab the Intel item sitting on the table to the booth.
You’ll find the next Itnel item as you chase down Zakhaev's son, fight your way past the enemy soldiers of the city streets and proceed to the back alleys, left along the street. As you emerge from the back alleys, take out the enemy soldiers and head up the stairs to the building to the right. Inside you’ll find the Intel item sitting on the table to the back end of the room. Act 3: Ultimatum
Found towards the latter half of the level. As you approach the run down factory compound, head inside the compound from the front entrance. From their head right along the hallway until you reach the very back room. Inside you’ll find the Intel item sitting on the table to the right. Act 3: All In
Just before heading through the checkpoint gate, (after taking out the first enemy tank) head right over to the back alley (behind the building marked with the #23). Lying next to some ammo crates and guns lies the first Intel item of the level.
Found inside Hanger #6, on the floor next to a group of canisters. Act 3: No Fighting In The War Room
Found towards the beginning of the level. As you travel along the third hallway you, head inside the darkened meeting room to the left. Within the room, you should see the Intel item sitting at the very end of the board table.
The very last Intel item of the game is found within the room, the room above where you put in the abortion code to the nuclear missiles.
|
Sponsored Ad |